[Openmcl-devel] Suggestions for IDE

Matthew D. Swank akopa at charter.net
Tue Apr 27 16:32:09 PDT 2010


What platforms currently have a usable IDE?

Matt
On Tue, 27 Apr 2010 14:51:18 -0600
Alexander Repenning <ralex at cs.colorado.edu> wrote:

> at the moment a good deal of effort is going into making the current
> IDE and additional APIs including Cocoa, OpenGL work in a cross
> platform way (Macs and PCs). Probably best to hold off some of these
> explorations and stabilize the cross platform aspect. Once that is
> completed this community should only be able to develop some of these
> fine tools but make them work on Macs and PCs.
> 
> We are using the IDE on Macs and PCs pretty extensively. Still pretty
> crude but workable. The one thing I do miss from Fred is the get
> callers command.
> 
> one step at a time,  Alex
> 
> 
> On Apr 25, 2010, at 6:52 PM, John Higgins wrote:
> 
> > I use CCL frequently and given that 1.5 was just released i was
> > disappointed to see that the IDE remains pretty much the same.
> > I know that some of you use it but i find it inferior even to SLIME.
> > So here are some suggestions for improvement:
> > 
> > Syntax hilighting beyond the level currently seen. Colorschemes
> > should be fully controlled by the user.
> > 
> > Presentations in the REPL. I'm tired of typing (inspect *) all the
> > time.
> > 
> > Usable completion with popup menu and fuzzy matching.
> > 
> > Improve the inspector at least to the level of the slime
> > inspector (being able to manipulate
> > packages/symbols/functions/methods/slots) and possibly add an
> > auto-refresh option. Possibly embed a mini inspector just for
> > instance slots in the REPL.
> > 
> > Better way to show documentation. Currently the only option is jump
> > to definition and hyperspec.
> > 
> > Compiler warnings/notes should be hyperlinked to the source
> > buffers. One should be able to see them all in one place/window.
> > 
> > Debugger should be in separate window with proper graphical ui.
> > 
> > Better tools for CLOS. You have full Cocoa at your disposal, you
> > could do class/generic function browsers, method combination
> > visualizers and all sorts of xref addons.
> > 
> > Better debugging tools. Heap utilization/profiling helpers could be
> > done in graphical way in the IDE. 
> > 
> > I would love to see any of these implemented, and would be willing
> > to pay for some. It is a sad state of affairs when slime remains the
> > best way to use ccl.
> > 
> > Regards,
> > John
> > _______________________________________________
> > Openmcl-devel mailing list
> > Openmcl-devel at clozure.com
> > http://clozure.com/mailman/listinfo/openmcl-devel
> 
> Prof. Alexander Repenning
> 
> University of Colorado
> Computer Science Department
> Boulder, CO 80309-430
> 
> vCard: http://www.cs.colorado.edu/~ralex/AlexanderRepenning.vcf
> 
> 


-- 
"You do not really understand something unless you can explain it to
your grandmother." -- Albert Einstein.



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