[Openmcl-devel] (CL-)ODE or other physics engines & CCL ?

R. Matthew Emerson rme at clozure.com
Fri Jan 15 03:21:40 UTC 2010


On Jan 14, 2010, at 9:29 PM, John Miller wrote:

> I think the only real barrier to getting a third-party physics engine working with Mac CCL is that Mac CCL is 64-bit and as such can only interface to 64-bit libraries.  Most of the precompiled libraries for ODE and ilk are 32-bit, if I recall correctly.

CCL runs on 32-bit Macs (both x86 and ppc).  The 32-bit x86 port first appeared in Clozure CL 1.3, which came out not quite a year ago.




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