[Openmcl-devel] ClozureCL on iPhone

Gail Zacharias gz at clozure.com
Wed Nov 2 12:56:44 UTC 2011


The problem is that you can't really develop (ie run and test) an iOS application on another platform and then just deliver it on an iDevice.  So you'd be bound to the same build-download-run-repeat mode you have with ObjectiveC, negating much of the advantage of using lisp. 

I think the approach Bill suggested earlier - using an evaluator on the device for interactive development, with periodic rebuilds to clean up and speed up - sounds both usable and achievable (though it's still more work than we can currently take on without funding).


On Nov 2, 2011, at 7:59 AM, Lynbech Christian <christian.lynbech at tieto.com> wrote:

> I am getting a little confused.
> 
> I understand that getting a full-fledged CCL, including compiler and
> REPL, up and running on an iDevice is pretty difficult.
> 
> But if one looked at the (presumably) simpler problem of just getting a
> standlone application transferred to the device, ie one that was
> developed and dumped with CCL but without any dynamic development
> environment, would we still need heavy handed extensions of CCL (like
> compilling to C)?
> 
> 
> ------------------------+-----------------------------------------------------
> Christian Lynbech       | christian #\@ defun #\. dk
> ------------------------+-----------------------------------------------------
> Hit the philistines three times over the head with the Elisp reference manual.
>                                        - petonic at hal.com (Michael A. Petonic)
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