[Openmcl-devel] A LISP Question

todd ingalls testcase at asu.edu
Thu Nov 11 09:42:01 PST 2004

When you are making your socket to receive OSC you should probably set 
the format argument to binary. when you receive on this socket you will 
get an array of byte values which i think would be much easier for you 
to parse. I have a working version of some code to send OSC messages 
but unfortunately have gotten sidetrack into something else and haven't 
completer writing all the code to parse the received OSC messages. I 
will send you the code that I have as it may at least give you some 

On Nov 11, 2004, at 9:31 AM, Jaime Magiera wrote:

> Howdy, I had originally subscribed to this list because I thought it 
> was for developing *with* OpenMCL, as opposed to developing OpenMCL. 
> However, I've remained subscribed to better understand OpenMCL and 
> LISP in general. You folks are all very dedicated to this project. 
> Very cool.
> I've run into a "lack of knowledge" problem and was wondering if folks 
> could point me in the right direction. I'm developing a LISP network 
> server to interactive with a Virtual Reality glove. The data coming 
> from the glove is in the form of Open Sound Protocol packets. So far, 
> the server was written without problem. However, I don't now anything 
> about dealing with raw data in terms of bites, let alone doing it in 
> The data format... (from 
> http://www.cnmat.berkeley.edu/OpenSoundControl/OSC-spec.html)
> This table shows the parts of a two-or-more-element OSC Bundle and the 
> size (in 8-bit bytes) of each part.
> Parts of an OSC Bundle
> Data							Size					Purpose
> OSC-string "#bundle"			8 bytes				How to know that this data is a 
> bundle
> OSC-timetag					8 bytes				Time tag that applies to the entire bundle
> Size of first bundle element    		 int32 = 4 bytes			First bundle 
> element
> First bundle element's contents	As many bytes as given by "size of 
> first bundle element"
> Size of second bundle element	int32 = 4 bytes			Second bundle element
> Second bundle element's contents	As many bytes as given by "size of 
> second bundle element"
> etc.
> The specific data coming in looks like this...
> #bundleL/p5glove_data,iiiiiiiiiii?+("!e????|
> Could someone point me in the right direction for breaking down this 
> data? Or to better understanding bit-level reading/manipulation in 
> LISP? This project is going to be used in a music performance November 
> 23. I just need to get at this data for some really cool algorithmic 
> music composition.
> thanks for any help,
> Jaime
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