[Openmcl-devel] LUI with OpenGL (was: bad impressions to Lisp newbies)

Raffael Cavallaro raffaelcavallaro at mac.com
Sat Apr 25 13:58:30 PDT 2009

On Apr 25, 2009, at 12:58 AM, Alexander Repenning wrote:

> - OpenGL: lots of new stuff here: camera control (modifier keys),  
> textures, animation, simple syntax (no (#_.... $#....  )
> - OpenGL examples: mixing 3D and 2D stuff
> <pastedGraphic.tiff>
> Let me know if you can crash this. with-lock-grabbed is used to lock  
> OpenGL contexts. Try running many examples at the same time, resize  
> window, change slider, move camera, .... Full Scene Anti Aliasing is  
> enabled by default. Some of the older video board may not handle it  
> well if window size exceeds a certain size.

This is way cool! I've got 10 different opengl demo windows running at  
once, using the camera controls, resizing windows, etc. with no  
problems at all, and CCL cpu usage well under 10% of one cpu. Well done!

warmest regards,


Raffael Cavallaro, Ph.D.
raffaelcavallaro at mac.com

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