[Openmcl-devel] CCL on Windows

Ron Garret ron at flownet.com
Mon Oct 1 14:22:06 PDT 2012


On Oct 1, 2012, at 2:16 PM, Robert Goldman wrote:

> On 10/1/12 Oct 1 -2:27 PM, Raymond Wiker wrote:
>> On Oct 1, 2012, at 21:19 , Ron Garret <ron at flownet.com
>> <mailto:ron at flownet.com>> wrote:
>>> Thanks!
>>> 
>>> The problem turned out to be this: if you double-click on a zip file,
>>> Windows will open up a window that displays the contents of the zip
>>> file.  If you try to run ccl out of this window, it doesn't work.  If
>>> you explicitly unpack the zip file first and then run ccl out of the
>>> resulting folder then it works.
>>> 
>>> So CCL is running, on to the next question: if I want to do some
>>> UI-ish thing in CCL on OS X then I use the ObjC bridge to call Cocoa
>>> functions.  What is the equivalent concept on Windows?  Do I use the
>>> FFI to call the Win32 API?  Or is there some higher level library that
>>> I can use that lets me do something like (make-instance 'window)?  Is
>>> there any Windows UI sample code or documentation?
>>> 
>>> rg
>> 
>> One option would be to create a web interface to your application - I do
>> this regularly (but admittedly for things that are an obvious fit to web
>> interfaces :-)
> 
> I have done this, too.  I find, though, that it's not always a good fit.
> In particular, I find that doing obvious things in the UI client is
> often a monumental nuisance because of the sandboxing rules in the browser.

Unfortunately, a web interface is not an option.  This has to be a native app, which is the reason it has to run on Windows.

rg




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