[Openmcl-devel] Slow response times from SLIME
Willem Rein Oudshoorn
woudshoo at xs4all.nl
Sat Mar 30 14:18:10 UTC 2013
I have a bit of an annoying problem and I do not know where to start
In slime compilation of a form can sometimes take up to 30 seconds.
Or completation from slime on a symbol can take a similar amount of
It is not always the case, but often enough to be really annoying.
This happens not on a freshly started image, but an image I
have been playing with for a while.
The image uses the objc bridge and I create and delete a lot
of NSWindows containing an NSOpenGLView.
(I create and delete because I am playing with cl-opengl)
Also I redefine obj methods very regularly.
Oh, BTW, I am using:
CCL: Version 1.8 (15416M (X8664)
I do not think that the compilation or CCL is slow, but
somehow the requests are stuck until a timeout occurs???
But how and where do I start to debug this?
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