<html><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; ">I just committed a new contribution to the repository (.../ccl/contrib/krueger). <div><br></div><div>I've been going down a path of learning how to create Cocoa interfaces using Apple's Interface Builder (on Macs of course) and interfacing them to lisp. As I learned, I kept fairly detailed notes about what I learned and have incorporated that into a tutorial. I wanted to do something similar to what Aaron Hillegass did with his book "Cocoa Programming for Mac OS X" , but using Lisp as the interface language. The tutorial is included in the material that I submitted:</div><div><span class="Apple-tab-span" style="white-space:pre"> </span>.../contrib/krueger/interfaceProjects/Documentation/<span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 12px; ">InterfaceBuilderWithCCLTutorial.pdf</span></div><div>It's about 70 pages right now. It includes a preamble that describes my search for a user interface development methodology and why I ended up taking the path that I did. I'd be happy to send this directly to anyone who would prefer to see that before going to the trouble of getting an update.</div><div><br></div><div>At this point I have committed seven test projects and have a few more planned for the near future. They can all be run immediately under a vanilla CCL IDE without interfering with it in any way. You might want to glance at the tutorial to see how I set up ccl-init.lisp to make that fairly easy to do and for instructions on how to run the examples. I specifically wanted to avoid having to create stand-alone executables in order to use my interfaces although I didn't want to preclude that either.</div><div><br></div><div>I'd be happy to get corrections or other comments.</div><div><br></div><div>Paul</div><div><br></div></body></html>