I really don't see how this is any different from shipping a game written in Objective C. Any suitably dedicated hacker is going to pirate your game, and a saved image isn't going to make it easier.<br clear="all">
<br>-- <br>Tom Emerson<br><a href="mailto:tremerson@gmail.com">tremerson@gmail.com</a><br><a href="http://treerex.blogspot.com/">http://treerex.blogspot.com/</a><br><br>