<div dir="ltr"><div class="gmail_default" style="font-family:georgia,serif;font-size:large">I have added the openmcl-devel mailing list to the recipient list for this message. Hopefully, somebody there can help you.</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Feb 24, 2022 at 12:33 AM Kaveh Kardan <<a href="mailto:kaveh@kardanphotography.com" target="_blank">kaveh@kardanphotography.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">I understand. :) I remember you from my days of using MCL on my PowerBook 170.<div><br></div><div>Is there someone else at Clozure who may be able to help?</div><div><br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Feb 23, 2022 at 7:28 PM Bill St. Clair <<a href="mailto:billstclair@gmail.com" target="_blank">billstclair@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div class="gmail_default" style="font-family:georgia,serif;font-size:large">Ah. I used to know how to make the Cocoa Bridge work, but since I retired, I've been letting go of much of my programming programming.</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Feb 23, 2022 at 10:06 PM Kaveh Kardan <<a href="mailto:kaveh@kardanphotography.com" target="_blank">kaveh@kardanphotography.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">Hi Bill,<div><br></div><div>I'm not writing for the browser, but just some Cocoa OSX code in ccl. I have a feeling adding a couple of lines to the OpenGL demo should be all that's needed, but can't figure out the ffi format for NSTimer and such.</div><div><br></div><div>Even an example of drawing explicitly (with-focused-view ...) in the Cocoa Bridge sample code would be helpful. That used to work but no longer.</div><div><br></div><div>Regards,</div><div><br></div><div>Kaveh</div><div><br></div><div><br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Feb 23, 2022 at 4:34 PM Bill St. Clair <<a href="mailto:billstclair@gmail.com" target="_blank">billstclair@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="auto">I haven’t messed with OpenGL in the browser in a long time. But you have the right idea. I write my JavaScript in Elm.</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Feb 23, 2022 at 7:38 PM Kaveh Kardan <<a href="mailto:kaveh@kardanphotography.com" target="_blank">kaveh@kardanphotography.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">Greetings,<div><br></div><div>I am trying to get something very simple working and was wondering if you knew someone who could help.</div><div><br></div><div>I want to open an OpenGL window and draw into it and see the results in real time. So basically loop over a draw function and get real-time updates. I can't tell if I need to use an NSTimer or if there is a simpler way.</div><div><br></div><div>Regards,</div><div><br></div><div>Kaveh</div><div><br></div></div>
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