[Openmcl-devel] Cocoa-based IDE sources
ron at awun.net
Fri Jun 26 11:16:55 PDT 2009
I vote for the second option.
On Jun 26, 2009, at 11:07 AM, R. Matthew Emerson wrote:
> Thanks to funding from users, we've been able to do some significant
> work on the Cocoa-based IDE.
> As you probably know, we use the Subversion revision control system to
> manage the CCL sources. Ongoing development takes place in the
> trunk. This generally works fine.
> In the case of the Cocoa-based IDE, however, this has caused some
> minor trouble. Users who are interested in improvements the IDE have
> been obliged to track and run the trunk, even though it's probably the
> case that such users would normally like to run a release.
> Therefore, it seems like it might be a good idea to separate the
> based IDE sources in some way.
> Here are some approaches we could take:
> * Make the svn external for the cocoa-ide/ directory in the release
> branches point to the cocoa-ide/ sources in the trunk. (We do a
> similar thing already for the documentation.) The idea would be that
> the IDE is still under rapid enough development that it doesn't make
> sense to periodically say "this is a stable release point".
> * Move the Cocoa-based IDE sources into a separate repository
> entirely. The IDE would essentially become an application that could
> be installed, much like, e.g. Hunchentoot or McCLIM. We could still
> use an svn external to point to the IDE sources, but maybe we would
> only do this for the Mac OS X targets.
> If anyone has suggestions on how to better manage this, I'd be
> interested to hear them.
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