[Openmcl-devel] Core Animation demo fails under OSX 10.6
Raffael Cavallaro
raffaelcavallaro at mac.com
Wed Aug 25 17:45:54 PDT 2010
On Aug 25, 2010, at 6:55 PM, Neil Baylis wrote:
> I simply inserted the call to #/setWantsLayer at line 84. This causes Ron's demo to behave similarly to mine, in that the view is no longer rendered. All you get is a blank window. Comment out that line, and it works as expected. My demo is structured similarly to Ron's and at the corresponding point, I have the same call.
>
> I do see that the mouse events are honored, and the drawRect delegate is called, but nothing appears on the screen.
>
> I have no idea what that means yet.
After reading the stack overflow response, I tried changing the order in which things happen. The stack overflow answer suggests that layers will not render properly if they are configured *before* the window is drawn to the screen.
If you call #/setWantsLayer *after*
1. putting the window on screen
2. setting the view as the window's content view
then it does work. i.e. change your xxx.lisp's make-scribble-window function to look like this:
(defun make-scribble-window ()
(let ((w (make-ns-window 300 300 "Scribble"))
(v (make-instance 'scribble-view)))
(#/makeKeyAndOrderFront: w nil) ;; this is important!
(#/setAlphaValue: v 0.5)
(#/setContentView: w v)
(#/setWantsLayer: v #$YES) ;; do this last
w))
So maybe you should rework your CA demos so that the #/setWantsLayer, etc happens *after*
1. calling #/makeKeyAndOrderFront: or the equivalent on the window
2. calling #/setContentView
Let us know if this helps.
warmest regards,
Ralph
Raffael Cavallaro
raffaelcavallaro at me.com
More information about the Openmcl-devel
mailing list