[Openmcl-devel] ClozureCL on iPhone
gz at clozure.com
Wed Nov 2 19:43:05 UTC 2011
On Wed, Nov 2, 2011 at 3:12 PM, Paul Krueger <plkrueger at comcast.net> wrote:
> I hadn't considered doing slime-connected development directly on an iOS
> device, but that sounds like a good way to get started. For cocoa apps
> you'd still want to use Interface Builder on a mac and be able to build
> bundles and whatnot there, but there might be a way to put the development
> workflow together in an almost tolerable way.
FWIW, I'm working on making the Cocoa IDE able to interact with a remote
lisp ala slime.
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