[Openmcl-devel] CCL on Android

Stas Boukarev stassats at gmail.com
Tue Nov 22 01:28:36 PST 2011


Gary Byers <gb at clozure.com> writes:

> Early in the year, I got CCL running (for at least some value of
> "running") on Android.  It was of somewhat limited utility (there are
> only so many times that you can call (FACT 1000) on your phone before
> the thrill wears off), but anything of greater utility - something
> that could be used to develop Android applications - would have to
> start somewhere.  I haven't had too much time to work on it since, and
> when I tried building it from current trunk sources a month or two ago
> I found that bitrot had set in.  Once in a great while, someone asked
> about the (fairly old) binaries that were in svn, and the Android port
> was mentioned in passing in the iOS discussion a few weeks ago.

I've been able to run CCL on android before and it was crashing
constantly (I tried to rebuild it, but was only able to build a new
kernel and not an image, so thanks for the instructions). With the new
binaries it's now able to successfully load quicklisp. It has some
trouble with foreign libraries, but I suspect that's because android
doesn't have a proper libc.

I'm now able to run my application on android (pure lisp side of it, I
don't imagine I'll be able to use Qt from Lisp on android any time
soon). And it even runs in a reasonable amount of time, 5 seconds
versus .5 seconds on the desktop CCL.

It'd be nice to get some basic things working, like usocket, right now
it complains about some undefined foreign functions.

-- 
With best regards, Stas.



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