[Openmcl-devel] Platform Specific GUI

Craig Lanning craig.t.lanning at gmail.com
Thu Jul 14 14:31:21 PDT 2016


Thanks.

I'll take a look at it and see if it tells me what I need to know.

Craig


On Thu, 2016-07-14 at 17:16 -0400, R. Matthew Emerson wrote:
> > 
> > On Jul 14, 2016, at 5:03 PM, Craig Lanning <craig.t.lanning at gmail.c
> > om> wrote:
> > 
> > I noticed that there are header files for each platform. I.e.
> > win32-
> > headers, win64-headers, gkt2-headers, etc.
> > 
> > Where in the documentation do I look to see how to use these to
> > access
> > the platform specific UI's?
> > 
> > I'm trying to get a CLIM implementation up and running and I need
> > it to
> > have backends for Linux, Windows, and Mac OSX.
> 
> The "headers" are actually database files that contain information
> about foreign types, records, constants, and functions.  They're not
> magic, but they are used by the #_ reader macro (and its friends #&
> and #$) to make calling foreign functions pretty convenient.
> 
> http://ccl.clozure.com/docs/ccl.html#the-interface-database (in
> addition to the surrounding sections) discusses it a bit.
> 
> I hope that'll help get you started.
> 



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