[Openmcl-devel] Cocoa Interface Tutorial Contrib
plkrueger at comcast.net
Thu Jan 14 15:32:17 PST 2010
I just committed a new contribution to the repository (.../ccl/contrib/
I've been going down a path of learning how to create Cocoa interfaces
using Apple's Interface Builder (on Macs of course) and interfacing
them to lisp. As I learned, I kept fairly detailed notes about what I
learned and have incorporated that into a tutorial. I wanted to do
something similar to what Aaron Hillegass did with his book "Cocoa
Programming for Mac OS X" , but using Lisp as the interface language.
The tutorial is included in the material that I submitted:
It's about 70 pages right now. It includes a preamble that describes
my search for a user interface development methodology and why I ended
up taking the path that I did. I'd be happy to send this directly to
anyone who would prefer to see that before going to the trouble of
getting an update.
At this point I have committed seven test projects and have a few more
planned for the near future. They can all be run immediately under a
vanilla CCL IDE without interfering with it in any way. You might want
to glance at the tutorial to see how I set up ccl-init.lisp to make
that fairly easy to do and for instructions on how to run the
examples. I specifically wanted to avoid having to create stand-alone
executables in order to use my interfaces although I didn't want to
preclude that either.
I'd be happy to get corrections or other comments.
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